AI Insights · Timothy · July 2022
Top 5 Zombie Games on Android in Australia: Q2 2022
Discover the performance trends of the top zombie games on Android in Australia during Q2 2022, including downloads, revenue, and active user statistics.
The second quarter of 2022 saw interesting performance trends for the top zombie games on Android in Australia. Here’s a closer look at the weekly downloads, revenue, and active user numbers for the leading titles, based on data from Sensor Tower.
State of Survival: Zombie War from FunPlus International AG experienced notable fluctuations in weekly revenue, peaking at around $101K in mid-April and ending the quarter at about $74K. Weekly downloads showed a peak of approximately 4K in mid-April, tapering off to around 2.2K by the end of June. Active users saw a peak of about 9.5K in mid-April, gradually declining to around 6.8K by the end of the quarter.
Plants vs. Zombies™ from ELECTRONIC ARTS maintained a relatively stable revenue stream, with weekly earnings ranging between $76 and $203. Downloads were consistent, averaging around 1.5K to 2K weekly, while active users hovered around 7K to 9K, with a slight increase towards the end of the quarter.
Hyper Survive 3D by Skyloft, which launched in mid-May, saw a significant spike in downloads, reaching over 6K in the first week of its release, but then declining to approximately 1K by the end of June. Revenue started modestly, peaking at $82 in mid-June. Active users followed a similar trend, peaking at about 9K in late May before decreasing to around 3K by the end of the quarter.
Plants vs Zombies™ 2, another hit from ELECTRONIC ARTS, demonstrated steady revenue performance, peaking at about $1.7K in mid-May and ending the quarter at roughly $1.2K. Downloads remained consistent, averaging around 1.5K weekly, while active users stayed relatively stable, with a slight increase to approximately 11.4K by the end of June.
Age of Origins from CamelStudio saw a significant rise in revenue, starting at around $10K per week and reaching nearly $18K by the end of June. Downloads fluctuated, with a peak of about 1.6K in late April. Active users showed an upward trend, peaking at roughly 8.7K in mid-June before settling at around 7.4K by the end of the quarter.
For more detailed insights into these trends, visit Sensor Tower.